![]() Small update (): regexes changed in a way to avoid possible conflicts. Incredibly small update (): changed one regex to catch a shader that appears if you use "UseOptimizeShader=Disable", which you don't need to. Some glass now has realistic depth for reflections. Flashlight cone lighting is at full depth to avoid some problems. Implemented autoconvergence using the same method DJ-RK used for RE3. Update (): fixed TAA and interlaced mode, added more sharpening presets, fixed lens flares, improved radial blur, stereoized more specular reflections, optimized regexes, and fixed some fog related to volumetric lighting. Autoconvergence replaced with the one done by geo-11. Stereoized vignette (if you enable the effect). ![]() Fixed TAA (including the temporal part of reflections), motion blur and interlaced mode in a more proper way. Many thanks to everyone that helped with testing, fixing and counseling (Helifax, DarkStarSword, Schwing, Kaimasta, etc). ![]() 3D Vision and geo-11 fix for Resident Evil 2.
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